Welcome to the PVE Feral Druid Tank Guide for World of Warcraft Cataclysm!
This guide will teach you how to play a Feral Druid Tank in a raid. It covers talents, glyphs, gems, enchantments, rotation, and gameplay tips.
Talents
This is the standard Feral Tank Druid talent build, offering tankiness and threat generation.

Glyphs
Prime Glyphs
Major Glyphs
Minor Glyphs
Gems
Gems are situational and depend on the build and equipment. They are used to reach the required stat caps.
- Meta –
Austere Shadowspirit Diamond
- Red/Prismatic –
Delicate Queen's Garnet,
Delicate Inferno Ruby (cheaper), or
Delicate Chimera's Eye (Jewelcrafting)
- Yellow
- If Socket Bonus is not at least +20 Agility –
Delicate Queen's Garnet or
Delicate Inferno Ruby
- Otherwise, Mastery Rating and Dodge Rating are choices, so
Adept Lava Coral or
Adept Ember Topaz
- Or,
Polished Lava Coral or
Polished Ember Topaz
- If Socket Bonus is not at least +20 Agility –
- Blue
- If Socket Bonus is not at least +20 Agility,
Delicate Queen's Garnet or
Delicate Inferno Ruby
- Else,
Shifting Shadow Spinel or
Shifting Demonseye
- If Socket Bonus is not at least +20 Agility,
Enchants
- Head –
Arcanum of the Ramkahen
- Shoulder –
Greater Inscription of Shattered Crystal or
Swiftsteel Inscription(Inscription)
- Cloak –
Enchant Cloak - Protection
- Chest –
Enchant Chest - Greater Stamina
- Bracers –
Enchant Bracer - Agility or
Draconic Embossment - Agility (Leatherworking) with
Socket Bracer (Blacksmithing)
- Gloves –
Heavy Savage Armor Kit with
Socket Gloves (Blacksmithing)
- Waist –
Ebonsteel Belt Buckle or
Grounded Plasma Shield (Engineering)
- Legs –
Charscale Leg Armor or (Leatherworking)
- Boots –
Enchant Boots - Assassin's Step
- Rings –
Enchant Ring - Agility (Enchanting)
- Weapon –
Enchant 2H Weapon - Mighty Agility
Stat Priority
Feral Druids don’t have to worry about which secondary statistics they prioritize, as they will all increase your DPS by about the same amount.
- Stamina (to ~9,000)
- Dodge/Mastery
- Critical Strike
- Hit Rating (to 8% cap)
- Haste Rating
Rotation & Gameplay
Rotation & Cooldowns
Your goal with the Feral DPS rotation is to keep up buffs and debuffs while generating Combo Points to use on Finishing Moves
Single Target Rotation
- Use
Mangle on cooldown
- Use
Lacerate and maintain at least 1 stack
- Use
Thrash on cooldown
- Use
Pulverize every ~18 seconds to maintain its self buff, ideally with 3
Lacerate Stacks
- Use
Lacerate to maintain 3 stacks, and spam as filler
- Use
Maul to avoid maximum rage
Multi Target Rotation
- Use
Thrash on cooldown
- Use
Swipe on cooldown
- Use
Mangle on cooldown, alternate which enemy you use it on, ideally lowest threat first
- Use
Lacerate on as many enemies as possible
- Use
Maul, alternate which enemy you use it on, ideally lowest threat first
Cooldowns
- Use
Berserk during the initial pull to draw aggro, and then on cooldown
- Use
Demoralizing Roar on your target if no other character is providing it
- Use
Faerie Fire on your target if no other character is providing it
- Use
Growl as your main taunt
- Use
Challenging Roar as your AoE Taunt when necessary
- Use
Survival Instincts or
Barkskin to preemptively avoid large chunks of damage
- Use
Frenzied Regeneration when you are going to take a large amount of damage, if you are close to death, or to increase incoming healing